set the_center = the left of the rect of sprite sp_md + the width of sprite md_sp / 2
-- put the rect of sprite md_sp && the_center
spritebox sh_cp, the_center - 25, the_bottom - 3, the_center - 25 + the width of sprite sh_cp, the_bottom - 3 - the height of sprite sh_cp
spritebox sh_pr, the_center + 5, the_bottom - 3, the_center + 5 + the width of sprite sh_pr, the_bottom - 3 - the height of sprite sh_pr
-- spritebox sh_arc, the_left + 70, the_bottom - 3, the_left + 70 + the width of sprite sh_arc, the_bottom - 3 - the height of sprite sh_arc
else
box_sprites_off(sh_txt,sh_pan,sh_cp,sh_pr)
end if
end
on do_vertical delta, sp_rs, sp_brc, sp_bs, sp_blc, sp_ls
set the locv of sprite sp_bs = the locv of sprite sp_bs + delta
set the locv of sprite sp_brc = the locv of sprite sp_brc + delta
set the locv of sprite sp_blc = the locv of sprite sp_blc + delta
spriteBox sp_rs, the left of the rect of sprite sp_rs, the top of the rect of sprite sp_rs,the right of the rect of sprite sp_rs, the bottom of the rect of sprite sp_rs + delta
spriteBox sp_ls, the left of the rect of sprite sp_ls, the top of the rect of sprite sp_ls,the right of the rect of sprite sp_ls, the bottom of the rect of sprite sp_ls + delta
end
on wrapMedia castNameOfMedia, mediaSprite, wrapperSpritesList, bit_rect